Products & Services

How can Timelinefy improve
access to Education and Culture?
Through digital resources and tools that make educators and learners motivated and inspired, and bring audiences even closer to Museums collections and activities.
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Mobile AppContent, stories and all the interactive features of Timelinefy are just a few touches away. All timelines published on the platform also available on the mobile version of the Timelinefy app, anytime and anywhere in the world.Explore knowledge from wherever you are.
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Embedand PlatformCreate timelines and present them directly on your website.
InteractiveExhibition StandsFor schools already working with digital devices, our solution can also be displayed on interactive screens.
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Content Management
ContentManagementCount on the expertise of the Timelinefy team in all stages of making your timeline. In this modality, we create and manage the content according to your institutional, curatorial or educational projects.We are prepared to help tell your organization’s stories.
StoriesCreating interactive, dynamic and visual experiences is what Stories it’s about. The feature is an invitation to the reader to engage with the content. Using the methodology of storytelling, our purpose is transmit knowledge through an elaborate plot and captivating narrative, using text and audiovisual resources.

Through Stories, the user can have a more fluid and gradual involvement with the reading, paragraph by paragraph, amplifying the understanding of the information.
How can Timelinefy be usedin the Educational ecosystem?

We have some ideas:

a. Assisting teachers in their classroom presentations, using as background information, i.e. research or content developed by the teacher or that the teacher has access to;

b. Supporting teachers working with collaborative and participatory methodologies, allowing students to participate in the design of the timeline or curating information that will fit their interests and needs;

c. Facilitating autonomous learning by creating assignments or activities that students might develop out of class.